4 #include <SFML/Graphics.hpp>
5 #include "../include/heroi.hpp"
14 Drop(
const Sprite& dropSprite,
const Vector2f& posicao,
Heroi *heroi,
int tipo);
15 void renderizar(RenderWindow& window);
16 void setPosicao(
const Vector2f& posicao);
17 Vector2f getPosicao()
const;
18 Sprite getSprite()
const;
19 bool verificarColisao(
const Sprite& sprite);
20 bool verificarTempoDeDesaparecer();
25 Sprite backgroundSprite_drop;