4 #include <SFML/Graphics.hpp>
5 #include "../include/heroi.hpp"
6 #include "../include/base.hpp"
13 Tank(
int vida,
const string& tankFile,
const Font& font,
Heroi *heroi,
Base *base);
15 void RecuperarVida()
override;
16 bool verificarColisao(
const Sprite& sprite)
override;
17 void renderizar(RenderWindow& window)
override;
18 void trocarMunicaoPorVidaBase();
19 bool verificarColisaoDrop(
const Sprite& sprite)
override;
20 Sprite getSprite()
const override;
22 Sprite backgroundSprite_tank;
23 Texture background_tank;